tag:blogger.com,1999:blog-40624229462135080782024-02-07T17:53:39.349-08:00prince chess academyAnonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-4062422946213508078.post-73550317509831247412015-08-29T08:02:00.002-07:002015-08-29T08:02:47.002-07:00get relaxed from your draw!<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
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During last FIDE Candidates, chess fans suggested some interesting rules against draws. I summarized some of them and wrote this small article.</div>
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First of all, draws is one of the biggest problems of modern chess. Draw significantly decrease chess' appeal as popular sport and commercial sport competition. This last tournament brings the problem to new level. Most games were draw, more than half of all matches were resolved in rapid chess and even blitz, and semifinal games were all draw. People start to think about perspectives of chess with so-called classic time control. It is looking like "Draw death of chess" had returned from times of Capablanca to finally overcome the game.</div>
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Audience of chess games was a bit upset with series of draws, and a few suggestions against draw were made.</div>
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One popular idea is to perform rapid and blitz games before not after classic chess matches. That way one player, who had won rapid, receives an advantage at start. If classic match of, for example, 6 games, is drawn, player with advantage will win. Since leader is known before start of classic games, each draw makes some result, draw is best for leading player. That way loser should try to win every game so no more games without a real fight and tension. This idea is suitable for matches; it actually does not decrease number of draws, but reduce fast draws without a fight. So we can say in news, in match Kramnik - Aronyan Kramnik leads with an advantage; he made a draw and saved his advantage.</div>
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Another idea, this one was presented by me, is to award winners of result games with special prize fund. I.e. half of tournament prize is divided among winners of result game. That way a player, who scored +4 -4 =4, gets 4 time more additional money than those who scored +1 -1 =10. This idea is for elite tournaments. Active players would receive more money, so they can create better teams and make better progress. Also, this should increase tension in tournament, as more result games will more quickly change player standings.</div>
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And my favorite most radical idea, which could possibly resolve all chess problems, is to treat draw as black victory. So simply no more draws. Just white or black. I give basis of this idea. Today chess is so developed on highest player level that white has significant advantage. Only white could pretend to victory without waiting significant opponent's mistakes. Black try to get position equalization first, and once they get it, a game is often drawn soon. Initial position is either draw or white wins, so black victory has not much sense for science point of view. White just selected wrong variant, they will not play it any more.</div>
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Today white tend to seek position with stable advantage without risk of loss. This is especially true in matches. If there would be no difference between loss and draw, white could play risky and select sharp moves. They will search interesting undefined positions instead of boring risk free positions with small advantage as they do now.</div>
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Chess is a model of war and white attacks black, black is defending side. That way draw is actually victory of black cause they defend their side. While if one side had an advantage but dif not achieve targets, it is a loss. When a player saves very difficult position, you can say that such a draw costs a victory and now we know initial position is difficult for black.</div>
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My idea is especially suitable for matches. For example, 6 game match, each player has 3 white attempts to score, and who had won more games with white color is declared as winner. It is very much like tennis set, where each player should handle his service. But in new rule set, each player should handle black color and try to win with white. So we will not see any boring match like Kramnik-Leko full of draws. And last FIDE tournament would be much much more exiting. Instead of short draws with out a fight, we would see risky attempts to score. We would not see all this bunch of draws of all sorts. Btw, this idea is to work only on elite chess level. And of course, we need special rules for professional high-level competition. Cause in any kind of sport top competitions like NHL, NBA has its own precise set of rules. On such level, every small detail is important and could affect game style. For example, little variations of hokey goalkeeper uniform could bring usual match from zero to tens pucks on average. Rules should be adapted to make competitions exiting for watch and to save chess nature as war on board.</div>
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Chess fan Ischukin came to this idea from so-called "Armageddon" blitz game, where white had a bit more time, but should win. It is very sporting.</div>
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Also removing draws is very good for advanced chess. Now white lose very seldom in advanced chess, but many games are boring. But if white would have to only think about winning, this would lead to interesting games and attempts to win.</div>
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Removing of draws could save modern chess. Once known as conjunction of sport, art and science, now chess is becoming strange sport without competition nature, which is very unattractive to wide audience. And this idea could return sport, art and science components of chess. It is very sporting to eliminate draws, a player will get a freedom to create any possible plan to win, cause he should not care about minimal draw result anymore and it is interesting from scientific point of view to finally know is white wins or draw.</div>
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Really, we had already tested this suggestion on highest player level. Sometimes situation dictates that only win is matter. I mean known situations at the end of famous Kasparov-Karpov matches, when one player leaded and only win in last game could save other player. There were a few such decisive games, win or death. Those were interesting games, no short draws, no boring stuff. In one game Kasparov had played very sharp Sicilian defense. In more recent Kramnik-Kasparov match, Kasparov was in a situation at the end of a match where he should only play for win. It was games with tension too. Also, in followed series of tournament Kasparov-Kramnik games, where Kasparov tried to break "Berlin wall" and finally success and won one game, all draws were positively black wins, cause black kept their defense. It was interesting games too with meaningful draws. Cause each draw was some kind win for Kramnik. Kramnik, btw, himself had play for win his last game in match with Leko, and that was not common short draw. So, idea was checked up in some ways on elite competitions and results were good.</div>
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Removing draws surely will open various new possibilities for chess promotion and advancement in sport market, without any harm to classical chess nature as other suggestions like short time control do.</div>
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Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-9765162250108438022015-08-15T08:42:00.002-07:002015-08-15T08:42:37.755-07:00Magnus Carlsen has lost an amazing! game<span style="background-color: white; color: #222222; font-family: Georgia, Times, serif; font-size: 20px; line-height: 30px;">Norway's 24-year-old chess phenom, Magnus Carlsen, successfully defended his World Chess Championship late last year in Sochi, Russia, once again defeating 44-year-old Viswanathan Anand of India.</span><br />
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But that doesn't mean Carlsen is unbeatable, as we just learned.</div>
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On Monday at a big and very important tournament, the <a href="http://www.tatasteelchess.com/" style="color: #1f6e8c; cursor: pointer; margin: 0px; outline: 0px; padding: 0px; text-decoration: none;">Tata Steel</a> in Wijk aan Zee in the Netherlands, Carlsen went down to the Polish number one, Radoslaw Wojtaszek.<a href="http://en.wikipedia.org/wiki/Wijk_aan_Zee" style="color: #1f6e8c; cursor: pointer; margin: 0px; outline: 0px; padding: 0px; text-decoration: none;" title="Wijk aan Zee"><br style="margin: 0px; padding: 0px;" /></a></div>
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Wojtaszek is 28, a Grandmaster, but rated 2744, more than 100 points lower than Carlsen, 2862 (who has the highest rating of all time).</div>
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Interestingly, however, Wojtaszek was one of Anand's "seconds" for the World Championship - effectively, a sparring partner and assistant to the challenger. Of course, this means that at the moment, Wojtaszek knows Carlsen's game as well as anyone on Earth.</div>
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On Monday, it showed.</div>
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At the WCC, Carlsen indicated that in dynamic positions, he can leave open the prospect for tactics - combinations of moves that are the heart and soul of attacking, "fighting" chess, but that in the modern game occur less frequently than in the past, due to players' ability to train with computers and avoid complications.</div>
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<span style="font-size: 15px; line-height: 1.5em; margin: 0px; padding: 0px;">In their game, the third of 13 scheduled, </span><span style="font-size: 15px; line-height: 1.5em; margin: 0px; padding: 0px;">Wojtaszek was playing white and created a beautiful tactic on move 40.</span></div>
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As you can see from the diagram below, Carlsen, as black, is on the attack with his pieces converging on Wojtaszek's king. But earlier Wojtaszek had captured a bishop for a pawn, and he finds a way to convert that to a decisive advantage by trading queens.</div>
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Can't take the f5 pawn with check...</div>
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To avoid the loss of his f-pawn - and a check - by the white king, Carlsen slides his king to the g7 square. But then Wojtaszek plays for the queen exchange with the move Qf4, Carlsen takes with his queen, and then Wojtaszek "forks" the black queen and king by playing his knight to h5 with check....but his queen and king are then "forked" by the knight!</div>
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Carlsen has to get his king out of check, so Wojtaszek picks up the black queen on the next move.</div>
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A bit later, he threatened to snap up another black pawn, so Carlsen resigned on move 52. Wojtaszek's extra piece would enable him to win the endgame.</div>
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So, a very pretty win - although analytically, perhaps lost several moves before the decisive queen exchange. Carlsen had already kind of quasi-blundered his queen into an ill-advised attack.</div>
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Carlsen did win his game in round 4, so it's not like he's completely falling apart.</div>
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Meanwhile, Carlsen's main rival these days, Italy's Fabiano Caruana (actually, an American who now plays for Italy) is having another solid tournament, surging into first at the Tata Steel before being displaced by Vassily Ivanchuk, an unpredictable, aging Ukrainian genius called "Big Chucky" on the international chess scene.</div>
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Caruana laid waste to an impressive field (including Carlsen) in St. Louis last year before the WCC and is now the odds-on favorite to challenge Carlsen for a future title.</div>
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He's a cerebral 22-year-old who lives and breathes chess and has stormed the top ranks of the game over the past two years.</div>
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It looks like 2015 is going to be an impressive year for big-time chess, as Magnus battles to stay on top and literally everyone take a crack at beating him, including some impressive young players, along with a few veterans.</div>
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You can review the entire Wojtaszek-Carlsen game at <a href="http://en.chessbase.com/post/tata-steel-rd3-too-many-pieces" style="color: #1f6e8c; cursor: pointer; margin: 0px; outline: 0px; padding: 0px; text-decoration: none;">ChessBase</a>.</div>
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Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-74717892974709787882015-08-15T08:35:00.001-07:002015-08-15T08:35:32.521-07:00Time to sacrifice! your piece.<span style="font-family: Courier New, Courier, monospace;"> </span><span style="background-color: white; color: #222222; font-family: Georgia, Times, serif; font-size: 20px; line-height: 30px;">In chess, a "sacrifice" is when one player willingly loses material to gain a positional advantage.</span><br />
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That positional advantage can turn either into a very fast mate, or an overwhelming strategic edge that allows the player to grind down the opponent, even with less material.</div>
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This YouTube vid explores the 5 greatest sacrifices in chess history. If you have any idea how chess is played, then sit back and enjoy!</div>
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Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-37863636762750764672015-06-26T07:40:00.002-07:002015-06-26T07:40:20.466-07:00The Secret of science behind the chess<div class="separator" style="clear: both; text-align: center;">
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or all you budding Kasparovs out there, a team of cognitive scientists has worked out how to think like a chess grand master. As those attending this week's Cognitive Science Society meeting in Chicago, Illinois, were told, the secret is to try to knock down your pet theory rather than finding ways to support it - exactly as scientists are supposed to do.</div>
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"This is a new result in the psychology of chess, as far as I know," says Mark Orr, a chess enthusiast and Ireland's first international master. The research could help developing chess players to hone their skills, he adds.</div>
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In deciding which move to make, chess players mentally map out the future consequences of each possible move, often looking about eight moves ahead. So Michelle Cowley, a cognitive scientist and keen chess player from Trinity College Dublin in Ireland, decided to study how different chess players decide whether their move strategies will be winners or losers.</div>
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Along with her colleague Ruth Byrne, she recruited 20 chess players, ranging from regular tournament players to a grand master. She presented each participant with six different chessboard positions from halfway through a game, where black and white had equal chances of winning and there was no immediately obvious next move.</div>
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Each player had to speak their thoughts aloud as they decided what move to make. Cowley scored the quality of the move sequences by comparing them with Fritz 8, one of the most powerful chess computer programs available.</div>
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She found that novices were more likely to convince themselves that bad moves would work out in their favour, because they focused more on the countermoves that would benefit their strategy while ignoring those that led to the downfall of their cherished hypotheses.</div>
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Conversely, masters tended to correctly predict when the eventual outcome of a move would weaken their position. "Grand masters think about what their opponents will do much more," says Byrne. "They tend to falsify their own hypotheses."</div>
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"We probably all intuitively know this is true," says Orr. "But it's never a bad thing to prove it like this."</div>
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The philosopher Karl Popper called this process of hypothesis testing 'falsification', and thought that it was the best way to describe how science constantly questions and refines itself. It is often held up as the principle that separates scientific and non-scientific thinking, and the best way to test a hypothesis.</div>
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But cognitive research has shown that, in reality, many people find falsification difficult. Until the latest study, scientists were the only group of experts that had been shown to use falsification. And sociological studies of scientists in action have revealed that even they spend a great deal of their time searching for results that would bolster their theories<sup><a href="http://www.nature.com/news/2004/040802/full/news040802-19.html#B1" style="color: #9d0303;">1</a></sup>. Some philosophers of science have suggested that since there is so much rivalry within science, individuals often rely on their peers to falsify their theories for them.</div>
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Byrne speculates that the behaviour may actually be widespread, but that it could be limited to those who are expert in their field. She thinks the ability to falsify is somehow linked to the vast database of knowledge that experts such as grand masters - or scientists - accumulate. "People who know their area are more likely to look for ways that things can go wrong for them," she says.</div>
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Byrne and Cowley now hope to study developing chess players to find out how and when they develop falsification strategies. They also want to test chess masters in other activities that involve testing hypotheses - such as logic problems - to discover if their falsification skill is transferable. On this point Orr is more sceptical: "I've never felt that chess skills cross over like that, it's a very specific skill."</div>
Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-55862651197535973692015-06-23T10:13:00.001-07:002015-06-23T10:16:00.780-07:00magnus carlsen hypnotizing the opponent' MIND<div class="separator" style="clear: both; text-align: center;">
<iframe allowfullscreen="" class="YOUTUBE-iframe-video" data-thumbnail-src="https://i.ytimg.com/vi/B7UdSQVH2xg/0.jpg" frameborder="0" height="266" src="https://www.youtube.com/embed/B7UdSQVH2xg?feature=player_embedded" width="320"></iframe></div>
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<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">gain, we see a game where a very strong chess player (the world champion actually!) gave up a pawn for no reason in the position where almost any other reasonable move was sufficient. And just like in the previous game, White could still hold a draw later in the game, but it is beyond the point.</span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">It reminds me about my days in the famous Botvinnik-Kasparov school, when the Patriarch would say about a move like this: "Bolsheviks liked to create problems for themselves in order to successfully solve them later."</span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">So how did Magnus do it? He didn't set traps for his opponents; instead it is his opponents found a weird way to make their own lives more complicated by giving away pawns for no reason!</span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Should we check Magnus' obligatory orange juice for a trace of "eye of newt and toe of frog, wool of bat and tongue of dog"?</span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Before we do it, let's open an interesting book "Practical Chess Psychology" by Amatzia Avni.</span></div>
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<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;"></span><br />
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;"><span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">In the last two games you can notice identical placement of Black kings, queens and the king's side pawns. Moreover, in all three games a mysterious move of the black king preceded White's blunder. It was similar to a magician who snaps his fingers and the audience falls asleep. Black played Kf8 or Kg7 and White immediately gave away a pawn!</span></span></div>
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<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">So, finally the secret of Magnus Carlsen is revealed! It is a move with his king at the right moment! Want more evidence? Here it is:</span></div>
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<span style="background-color: white; color: #222222; font-family: inherit; font-size: 1em; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit;">Even amateur chess players know that in the bishops of the same color endgames, you are not supposed to put your pawns on the squares of the same color as your bishop, so how could a super GM play 64. a4? and ultimately lose this pawn?</span><br />
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">It is definitely the hypnosis and the king's move! </span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">If you are not satisfied with the mounting evidence of Carlsen's blunder-inducing kings moves and insist on more materialistic explanation, here is what GM Liberzon wrote about his game that we just analyzed:</span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px 0px 0px 30px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">"I had not seen a path to victory, nor do I see one now; in such a state of mind, a chessplayer must strengthen his position, and pretend as if he has a plan leading to victory. Such an approach will intimidate his adversary and induce errors on his part." </span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
<span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">This is exactly what Magnus Carlsen is doing! He is confident, energetic and ready to play for as long as it is necessary to break his opponent's will.</span></div>
<div style="background-color: white; border: 0px; color: #222222; font-family: 'trebuchet ms', arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 1.6; margin-bottom: 6px; padding: 0px; vertical-align: baseline;">
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Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-52170914027161278272015-06-23T09:29:00.001-07:002015-06-23T09:30:26.967-07:0027 intresting facts which are know to me<div class="separator" style="clear: both; text-align: center;">
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<span style="background-color: white; border: 0px; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; font-stretch: inherit; line-height: 18px; margin: 0px; padding: 0px; text-align: left; vertical-align: baseline;">2. The longest game of chess that is theoretically possible is 5,949 moves.</span></div>
<span style="background-color: white; border: 0px; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; font-stretch: inherit; line-height: 18px; margin: 0px; padding: 0px; text-align: left; vertical-align: baseline;">3. The first ch</span><span class="text_exposed_show" style="background-color: white; border: 0px; color: #333333; font-family: 'lucida grande', tahoma, verdana, arial, sans-serif; font-size: 13px; font-stretch: inherit; line-height: 18px; margin: 0px; padding: 0px; text-align: left; vertical-align: baseline;">essboard withalternating light and dark squares (as it appears today) was made in Europein 1090.<br />4. According to the America's Foundation for Chess, there are 169,518,829,100 ,544,000,000,00 0,000,000 (approximately 1.70x10 29) ways to play the first 10 moves of a game of chess. And they thought a computer would solve chess!<br />6. The longest chess game ever was I.Nikolic - Arsovic, Belgrade 1989, which ended in 269 moves. The game was a draw.<br />7. There are 400 different possible positions after onemove each. There are 72,084 different possible positions after two moves each. There are over 9 million different possible positions after three moveseach. There are over 318 billion different possible positions after four moves each. The number of distinct 40-move games in chess is far greater than the number of electrons in the observable universe. The number of electrons is approximately 10^79 , whilethe number of uniquechess games is 10^120 .<br />8. The new pawn move, where pawns were allowed to advance two squares on its first move instead of one, was first introduced in Spain in 1280.<br />9. The first chess game played between space and earth was on June 9, 1970 by the Soyez-9 crew. The game ended in a draw.<br />10. An old puzzle: If you put one grain of wheat on the first square of the chessboard, two on the second, four on the third, eight on the fourth, and so on, how many grains of wheat do you need to put on the 64th square? The answer is 9,223,372,036,8 54,775,808(appr oximately 9.22x10 18 ) grains of wheat. That's a lot of nutrition.<br />11. The folding chessboard was invented by a priest who was forbidden to play chess. The priest found a way around it by making a folding chessboard. When folded together and put ona bookshelf, it simply lookslike two books.<br />12. Kirk and Spock have played chess three times on the show Star Trek. Kirk won all three games.<br />54<br />13. A computer called DeepThought became the first computer to beat an international grandmaster in November 1988, Long Beach, California.<br />14. The longest chess game theoretically possible is 5,949 moves.<br />15. The longest time for a Castling move to take placewas the match game between Bobotsor vs. Irkovin 1966: 46. 0-0.<br />16. As late as 1561, Castling was two moves. You had to play R-KB1 on one moveand K-KN1 on the next move.<br />17. The word "Checkmate" in Chess comes from the Persian phrase "Shah Mat," which means"the King is dead."<br />18. Blathy, Otto (1860-1939), credited for creating the longest Chess Problem, mate in 290 moves.<br />19. The Police raided a ChessTournament in Cleveland in1973,arrested the Tournament director and confiscated the Chess sets on charges of allowing gambling (cash prizes to winners) and possession of gambling devices (the Chess sets).<br />20. The number of possibilities of a Knight's tour is over 122 million.<br />21. The longest official chessgamelasted 269 moves (I. Nikolic - Arsovic, Belgrade 1989)<br />22. From the starting position, there are eight different ways to Mate in two moves and 355 different ways to Mate in three moves.<br />23. The new Pawn move, advancing two squares on its first move instead of one, was first introduced inSpain in 1280.<br />24. Dr. Emanuel Lasker from Germany retained theWorld Chess Champion titlefor more time than any other player ever: 26 years and 337 days.<br />25. In 1985, the Soviet player Garry Kasparov became the youngest World Chess Champion ever at the age of 22 years and 210 days.<br />26. The first Chessboard with alternating light and dark squares appears in Europe in 1090.<br />27. During World War II, some of the top Chess players were also code breakers. British masters Harry Golombek, Stuart Milner-Barry and H. O'D. Alexander was on the teamwhich broke the Nazi Enigma code.</span><br />
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Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-66584444851240244202015-06-23T09:11:00.001-07:002015-06-23T09:14:39.457-07:00A Way To Hypnotize Your Opponent<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTRzxtSuSL3CTApV5-H66Nwplhu5u3KaxAizGbKKlirLW-IBQ2gj8WGE25pBKQNmD3Zo1M3PSLdLnatpt5jdWEBRzLPsH7ZucHmcYlpJ-6-7BX_LdX90zVFz5UKJd6RmW4KKaYA6YIe4s/s1600/chess-carlsen.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiTRzxtSuSL3CTApV5-H66Nwplhu5u3KaxAizGbKKlirLW-IBQ2gj8WGE25pBKQNmD3Zo1M3PSLdLnatpt5jdWEBRzLPsH7ZucHmcYlpJ-6-7BX_LdX90zVFz5UKJd6RmW4KKaYA6YIe4s/s400/chess-carlsen.jpg" width="400" /></a></div>
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The recently finished Sinquefield Cup is going to attract chess players' attention for a long time. Mostly, chess analysts will concentrate their efforts trying to explain the phenomenal result of Fabiano Caruana. You can read my version <a href="http://www.chess.com/article/view/can-you-play-like-fabiano-caruana" style="border: 0px; color: #0a5689; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; text-decoration: none; vertical-align: baseline;">here</a>. </div>
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<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">It is very unusual to see a tournament where Magnus "the Magnificent" Carlsen is not the main media magnet.</strong></div>
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Despite being in the Caruana's shadow the whole tournament, Carlsen still produced some good chess and came second. In the process, he demonstrated his trademark <strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">hypnotic skills.</strong></div>
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If you are not sure what I am talking about, here is what GM Victor Korchnoi said about Magnus:</div>
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"I don't see that Carlsen has the best chess ability and I can't understand at all how he achieves such incredible success. I can guess why, but it's got no direct relation to chess. In the chess world there are a few people with absolutely incredible hypnotic abilities. Not so long ago I wrote in one of my books that there were three chess players in history who could (or can) read thoughts of their opponents: Tal, Mecking and Carlsen. That's what, I think, explains the Norwegian phenomenon. <strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">He reads thoughts!</strong>" </div>
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Now look at the position from the game Aronian-Carlsen played in the <span style="border: 0px; font-family: inherit; font-size: 1em; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Sinquefield Cup to see what Korchnoi was talking about.</span></div>
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<br />Anonymoushttp://www.blogger.com/profile/08442896931199603320noreply@blogger.com0tag:blogger.com,1999:blog-4062422946213508078.post-75116840245261066452015-06-23T08:52:00.000-07:002015-06-23T08:52:51.819-07:0010 Basic Thins To Improve Your Game<div class="separator" style="clear: both; text-align: center;">
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If you want to be a chess champ, it’ll take lots of learning and lots of practicing. Here are 10 tips to get you started:</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">1. LEARN THE MOVES.</strong> Each chess piece can move only a certain way. For instance, a pawn moves straight ahead but can only attack on an angle, one square at a time. A knight’s move is L-shaped. The bishop moves at an angle but can move more than one square at a time. The rook (castle) can move only in a straight line but can go forward, back or to the side. The queen, the most powerful piece, can move in any direction for any number of squares, but not two directions in one move. And the king moves at a stately pace — as a king should — one square at a time in any direction.</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">2. OPEN WITH A PAWN.</strong> Move the pawn in front of either the king or queen two squares forward. (Only on its opening move can a pawn move two squares.) This opens pathways for your bishops and queen to enter the game. They move on an angle and can’t get out onto the field of battle if pawns are in the way.</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">3. GET THE KNIGHTS AND BISHOPS OUT.</strong> Before you move your queen, rooks or king, move your knights and bishops toward the center of the board. You want to get these pieces out from behind the pawns so they can attack.</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">4. WATCH YOUR BACK!</strong> And front! When it’s your turn, always think to yourself, “What did my opponent’s last move do? What is he up to?” Is he laying traps to capture your pieces? Then decide on your own plan. Always look at all your possibilities. Look at moves that would capture your opponent’s men or threaten his king first. But always double-check your moves before you play them. Ask yourself, “Does my move leave something unprotected?”</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">5. DON’T WASTE TIME.</strong> Don’t make too many moves with your pawns or try to pick off your opponent’s pawns.</div>
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<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">6. “CASTLE” EARLY. </strong>Castling is a move that allows you to move your king to safety and bring your rook into play. Once all the squares between your rook and the king are unoccupied you can move the king two squares toward the rook while the rook moves to the square on the the king’s other side. If your opponent neglects to castle, you might be able to launch an attack on his king. This is the only move in which more than one piece may be moved in a turn.</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">7. ATTACK IN THE “MIDDLEGAME.”</strong> After you’ve brought all your knights and bishops into the game and castled (these moves are your “opening”), the middlegame begins. In the middlegame, always be on the lookout for ways to capture your opponent’s men. Take any piece that your opponent doesn’t protect. But look at what will happen to your piece if you take his — will you get picked off? Always be looking for ways to move lots of your men into position to attack the enemy king.</div>
<div style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; margin-bottom: 1.25rem; padding: 0px; vertical-align: baseline;">
<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">8. LOSE PIECES WISELY.</strong> You’ll take some of your opponent’s pieces. Some of your pieces will be taken. You must figure out what is and isn’t a good swap. Use these points to figure out whether you’re making a good move if you’re going to lose one of them:</div>
<ul style="background-color: white; border: 0px; font-family: 'Open Sans', Helvetica, Arial, sans-serif; font-size: 14px; font-stretch: inherit; line-height: 22.3999996185303px; list-style: square; margin: 0px 0px 1.25rem 2.5rem; padding: 0px; vertical-align: baseline;">
<li style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Queen: 9 points</li>
<li style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Rook: 5 points</li>
<li style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Bishop: 3 points</li>
<li style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Knight: 3 points</li>
<li style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; font-weight: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">Pawn: 1 point</li>
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So is it a good idea to lose a bishop to save a pawn? No!</div>
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<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">9. DON’T PLAY TOO FAST.</strong> If you see a good move, sit on your hands and look for a better one. Patient thinking is the key to chess success.</div>
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<strong style="border: 0px; font-family: inherit; font-size: inherit; font-stretch: inherit; font-style: inherit; font-variant: inherit; line-height: inherit; margin: 0px; padding: 0px; vertical-align: baseline;">10. WIN THE ENDGAME.</strong> After you and your opponent swap pieces and you’re down to just a few men, the endgame begins. Now the pawns become more important. If you can advance a pawn to the farthest row away from you, that pawn becomes a queen. A big success! Let your king attack, too, as long as he stays out of reach of your opponent’s remaining pieces — especially the queen — and does not let himself to be checked.</div>
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Your king is said to be in check when your opponent threatens to use one of his pieces to capture the king on his next move. If your king is checked and you have no way to remove the threat — it can’t run away, you can’t capture the opposing piece that has him in check and you can’t block the check by moving one of your own pieces — the game is lost. Checkmate! If you checkmate your opponent before he checkmates you, then you win!</div>
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